Job description
(Posting on behalf of Block Tackle Inc)
Description
After a successful sell-out mint of our first two NFT skateboard collections, SkateX is seeking a talented Gameplay Engineer to help create the next generation of web3 games. We’ve got an open canvas for you to conceptualize and develop your vision throughout this skateboard world.
SkateX is an upcoming massively multiplayer online game (MMO) in which players own their own one-of-a-kind skateboards that can be used both in-game and in the wider Web3 universe.
SkateX is developed by Block Tackle, Inc. a new studio led by video game veterans from EA, Kabam, Lucasfilm, Roblox, Sega and Supercell. Our fun-first immersive games leverage blockchain technology, allowing players to own their own digital assets.
About the Role
The SkateX Unity Engineer will have a passion for games and collaborating with a cross-functional team to implement game features to provide high quality player experiences. They have the ability to execute against functional specifications while communicating effectively and providing clear documentation. They will also have to be able to work independently under pressure to produce results under a tight schedule. This is a contract position for 40 hours/week. The contract will be for 3-6 months, but we will evaluate a more permanent full time role if it is a good fit for both of us. While we aim to be flexible with working hours, we ask that at least half of your hours are during PDT business hours of 9am-6pm.
Main Tasks and Responsibilities
- Work closely with the Engineering Lead to understand the design goals of the project and write clean code that meets the specifications provided
- Collaborate with designers to bring new and improved game features from ideas to reality
- Design and implement game features and rework current functionality producing high-performing reusable code
Requirements
- 3+ years of engineering experience working on games
- 3+ years of Unity experience as part of a team with other Unity engineers
- 2+ years of experience with features for 3D games
- 2+ years of experience working in a game studio environment
- Shipped at least 1 commercial video game titles
- Fluent in C#
- BA/BS in Computer Science or equivalent experience
Bonus
- Experience with Unity URP
- Full stack experience
Skills and Profile
- Strong communication skills toward all team functions — designers, artists, and other engineers
- Strong sense of ownership in start-to-finish delivery of game features
- Passion for games and deep understanding of game mechanics
- Interest in blockchain technology
- Self-driven attitude to figure things out and propose well-considered solutions
- Collaborative mindset to work proactively and openly with peers
- Strong self-management skills
- Strong experience with code review practices and code quality standards
Job Type: Contract
Pay: $50.00 - $65.00 per hour
Schedule:
- 8 hour shift
Experience:
- Game Development: 3 years (Preferred)
- Unity: 3 years (Preferred)
- 3D Game Development: 2 years (Preferred)
Work Location: Remote
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